1. Hoi4 Realistic Nukes Mod 1 11 2
  2. Hoi4 Realistic Nukes Mod Minecraft

Posts: 3670Joined: 2/25/2002From: Salida, CA.Status: offlineParadox is going downhill fast as far as wargamers are concerned. Listen to Johan’s statements at about 1:30 in the video. Prettier and easier is their main design goals.I watched about half of this, not one mention about historical accuracy. A guess would be it took less than 1 minute real time to conquer Poland. I just don’t see the fun in a game like this.Edit: OMFG I watched the rest of it. To quote Johan at about 14:50, 'This is kind of awesome, everyone wants to customize their own ships. The bigger the guns, the bigger the navy, and the more chance you win the war.'

Posts: 2855Joined: 9/11/2013Status: offlinequote:ORIGINAL: Jim D BurnsParadox is going downhill fast as far as wargamers are concerned. Listen to Johan’s statements at about 1:30 in the video. Prettier and easier is their main design goals.I watched about half of this, not one mention about historical accuracy. A guess would be it took less than 1 minute real time to conquer Poland. I just don’t see the fun in a game like this.Edit: OMFG I watched the rest of it.

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To quote Johan at about 14:50, 'This is kind of awesome, everyone wants to customize their own ships. The bigger the guns, the bigger the navy, and the more chance you win the war.' .AAARRRGGGHHH!!!JimLol Jim are you just now realizing HOI is a kids game? Paradox moved to kids games many years ago.

I mean CK2 is more like The Sims than it is a historiacal replay of the times. I mean seriously assassinations are only 50g and the forum posts run wild about anytime there is something you don't like 'assassinate' someone even the children when they come of legal age but are still children. Posts: 83Joined: 9/1/2014Status: offlinequote:ORIGINAL: aaatoysandmorequote:ORIGINAL: Jim D BurnsParadox is going downhill fast as far as wargamers are concerned. Listen to Johan’s statements at about 1:30 in the video. Prettier and easier is their main design goals.I watched about half of this, not one mention about historical accuracy. A guess would be it took less than 1 minute real time to conquer Poland.

I just don’t see the fun in a game like this.Edit: OMFG I watched the rest of it. To quote Johan at about 14:50, 'This is kind of awesome, everyone wants to customize their own ships.

The bigger the guns, the bigger the navy, and the more chance you win the war.' .AAARRRGGGHHH!!!JimLol Jim are you just now realizing HOI is a kids game?

Paradox moved to kids games many years ago. I mean CK2 is more like The Sims than it is a historiacal replay of the times. I mean seriously assassinations are only 50g and the forum posts run wild about anytime there is something you don't like 'assassinate' someone even the children when they come of legal age but are still children.Yep, they are crap, most adult wargames games left can be found in Matrix. Posts: 1024Joined: 2/5/2012Status: offlinequote:ORIGINAL: aaatoysandmore. I mean CK2 is more like The Sims than it is a historiacal replay of the times. I mean seriously assassinations are only 50g and the forum posts run wild about anytime there is something you don't like 'assassinate' someone even the children when they come of legal age but are still children.Sadly I have to agree. It seems the direction there is more toward 'Days of Our Lives' rather than 'Days of Infamy'.note to non-Americans - Days of Our Lives is/was a long running daytime soap opera.

Posts: 553Joined: 8/11/2012Status: offlineI'll go against the grain here. For me, I honestly wouldn't mind a streamlined, easier to play version of HOI3 (or WW2 grand strategy in general). Not everyone has the time or energy to direct the entire Eastern Front in anything approaching realistic detail. I wasn't even interested in HOI4 until I watched that video, because I never really had fun with HOI2 or 3, despite multiple sessions as various countries.That map looks great and has some really cool features, I don't think anyone can dispute that. Posts: 83Joined: 9/1/2014Status: offlinequote:ORIGINAL: Ranger33I'll go against the grain here.

Hoi4 Realistic Nukes Mod 1 11 2

For me, I honestly wouldn't mind a streamlined, easier to play version of HOI3 (or WW2 grand strategy in general). Not everyone has the time or energy to direct the entire Eastern Front in anything approaching realistic detail. I wasn't even interested in HOI4 until I watched that video, because I never really had fun with HOI2 or 3, despite multiple sessions as various countries.That map looks great and has some really cool features, I don't think anyone can dispute that.I dispute it, it looks dull and with no real accuracy.It has nothing compared to the map Jison did for WITE for example, for a non hexagonal map I prefer the AGEOD maps also over that. Posts: 594Joined: 6/7/2012From: Ontario, CanadaStatus: offlinequote:ORIGINAL: Ranger33I'll go against the grain here. For me, I honestly wouldn't mind a streamlined, easier to play version of HOI3 (or WW2 grand strategy in general). Not everyone has the time or energy to direct the entire Eastern Front in anything approaching realistic detail. I wasn't even interested in HOI4 until I watched that video, because I never really had fun with HOI2 or 3, despite multiple sessions as various countries.That map looks great and has some really cool features, I don't think anyone can dispute that.Thanks Ranger33 for this: I also like to be able to play a game (call it kiddy game if you wish) that doesn't involve me spending 3.5 hours figuring on how to move 1 icon on the map to invade lowly Poland in September of 1939.

The heck with it sometimes!! I like to be able to play conquer and have a little fun every once in a while that can be done in almost one evening after I get home from work. When I want to dig in and play a 'Man's game' then I will hit start on a multiple list of games I own from Matrix/Slitherine. Posts: 576Joined: 3/27/2012From: Over the hills and far awayStatus: offlineI think I would rather not assume an elitist tone here. They are all kiddie games when you comeright down to it, especially when one considers modern kids affinity for the computer. I really can'tthink of a game which should allow somebody to hold their nose in the air and proclaim their 'playingat soldier' is more grownup than another person's.

Hoi4 Realistic Nukes Mod

There is no sweat let alone blood and lots ofcolourful imagination. Posts: 2855Joined: 9/11/2013Status: offlinequote:ORIGINAL: danlongmanI think I would rather not assume an elitist tone here. They are all kiddie games when you comeright down to it, especially when one considers modern kids affinity for the computer. I really can'tthink of a game which should allow somebody to hold their nose in the air and proclaim their 'playingat soldier' is more grownup than another person's.

There is no sweat let alone blood and lots ofcolourful imagination.I duuno I wouldn't call Command Ops, WitP or WitE or World in Flames kiddie games by a long shot. There are a few that rank above the title of kids games.I cannot rate the Paradox games or even the Creative Assembly games above that level though.If you want to get technical even in the boardgame wargaming industry there are 'entry' level games, 'intermediate' level games and 'advanced' level games. I'd have to put Paradox and Creative Assembly games in the 'entry' level editions with a slight edge toward 'intermediate' level of play but nothing like a WitP or WitE or World in Flames for sure. Even TOAW III I would rate very high toward the advanced catagory. Battles in Normandy, Battles in Italy, even Ajoed games I'd rate a lot higher.

So, while they may all be titled kiddie games in the sence you are promoting there are 'levels' of kiddie games and that's where Paradox and Creative Assembly games stand now. Posts: 3670Joined: 2/25/2002From: Salida, CA.Status: offlinequote:ORIGINAL: aaatoysandmoreLol Jim are you just now realizingYeah I’ve known for a long time they had gone over to the twitch and jerk crowed of gamers with most of their offerings over the past 3-5 years. But I always held out hope that they would try and stay true to their HOI franchise even if the rest of their stuff had given in to the appeal of the mass audience. In the back of my mind I had held out a glimmer of hope they’d at least return to the fold with this franchise, but this preview is an announcement to the word they’ve gone over for good.Jim. Posts: 84Joined: 4/26/2009Status: offlineI have been playing Grigsby's games since Bomb Alley/War in the South Pacific from SSI.

I aslo play War in the Pacific and Uncommor Valour as well.That said I also play HOI3 Their Finest Hour but only with some excellent mods. Posts: 478Joined: 7/31/2005Status: offlineHOI4 is on my list.I for one am sick of games that require a freaking spreadsheet to play.Wanna spend all your time trying to figure out if that 5-4-5 armored division in concert with the 3-3-3 Inf div one in and one out of supply moving across a river in winter can successfully attack that 2-2-2 Inf div defending who just happens to have a CAS sqdn in support??? Knock yourselves out.Personally - at age 30 going into the weeds to shake out the details was okay. AT 62 its getting old (and so am I).I find the direction Paradox is going with HOI4 refreshing.

HOI3 is pretty good but the level of detail one must deal with to play it with any hope of success is time consuming, boring and frankly a real pain in the ass!. Posts: 478Joined: 7/31/2005Status: offlinequote.HOI3 is playable using one of the few better mods but the core game has many issues. If they don't fix em in HOI4 I don't think you will have much fun, simple or not.This is a great example of just what I'm talking about. HOI3 has issues. I'm sure it does but they're not issues that I've ever noticed and I've been playing the thing for the better part of 3 years now. The issues that it has are issues that only the truly dedicated will notice.Those of us playing just for fun - well - I can only speak for myself and for me - I'm well past my dedicated/super grognard days. I'm in it for the fun of it and worrying about the details these days just isn't any fun (and I imagine that Paradox' marketing department has a bunch of research that would support that position or they wouldn't be going down the path they've chosen).

Hoi4 Realistic Nukes Mod Minecraft

Posts: 88Joined: From: HoustonStatus: offlineI really liked HOI2. I often modded it so I could start earlier and play what-if's. To me it was their best HOI game.

Then came HOI3. Aside from the bugs and map errors-which were huge (rains so long even noah would drown)-it failed on multiple fronts-mainly mechanics and presentation.

Instead of making things clear on the main screen one had to dig for details. It was impossible to get a strategic sense- the game showed hardly anything useful on the strategic side. They tried automating a lot of things-which again was a disaster because the A.I. Screwed it up more times than not. The new tech tree threw out what was great in HOI2.

Discovering a new tech in HOI2 was often a huge MOMENT! 'AH my new aircraft carrier!'

Now it was reduced to.Oh look.I have new snow shoes:(. There are no tech moments.Then there's the whole thing about control. We control freaks want control over everything. We are in micromanagment heaven.but here the setup is so illogical it forces you to turn things over to the bad A.I. Because it's so much work to do it manually. That is not progression.

Nexus mod manager custom launch command. Mar 12, 2012  To set the custom launch command you have to paste the ENTIRE directory path in the Command space, you can't just put fnv4gb.exe or swb.exe Just like what FatalGhost said. Here is an example of how you would launch 4GB New Vegas with custom command: C:ProgramFilesx86steamsteamappscommonFallout New Vegasfnv4gb.exe.

That's a bandaid over a badly thought out interface.Unlike some companies however- they got on their mojo shoes and went to work -not so much in fixing HOI3-I think the game is still awful- but Vicky2 was pretty good. Then CK2 came and man.historical or not- what a fun game to play. And they hit another home run with EU4.

So I'm kinda curious how HOI4 will turn out. To me HOI2 is just tops and still my favorite grand strategy WW2 game-so I wish them well in trying to top that. Posts: 2141Joined: 3/28/2009From: Toronto Ontario but living in Edmonton,AlbertaStatus: offlinequote:ORIGINAL: aaatoysandmoreI cannot rate the Paradox games or even the Creative Assembly games above that level though.I'd have to put Paradox and Creative Assembly games in the 'entry' level editions with a slight edge toward 'intermediate' level of play but nothing like a WitP or WitE or World in Flames for sure. Even TOAW III I would rate very high toward the advanced catagory. Battles in Normandy, Battles in Italy, even Ajoed games I'd rate a lot higher.

So, while they may all be titled kiddie games in the sence you are promoting there are 'levels' of kiddie games and that's where Paradox and Creative Assembly games stand now.I wouldn't call the EU series,Victoria series or HOI series 'entry' level strategy games.Have you ever tried any?Can you tell us which ones and the reason you consider them 'entry' level strategy titles? Posts: 3036Joined: 7/7/2010Status: offlineIt is a game. I played HOI3 and went from that to WITP AE (love it).

HOI 3 wasn't a bad game. It had some good areas. From what I can see there are some nice things being put into this game.

Map looks good, love how you can scroll in and see the 3D troops and out to a more strategic view. Giving orders looks nice takes away some micromanagement. Making new units, it was that way with 3, I kinda like it this way better.The problem I have had with Paradox games is that they put them out before they are done. It takes 2 or so patches to get them up to snuff. Posts: 84Joined: 4/26/2009Status: offlineOther than convoys and once (and once only) where I sunk an enemy sub with my sub you never sink any ship with a submarine in HOI3. CV and BB captains just giggle at enemy subs.You can have a lot of fun with HOI3 Tears of War/Vorwarts Panzer mod or the DWI (immersion) mod but all have the failings in the AI and especially in the Pacific war where it is I take your base, you take it back, I take it back, repeat.

Or you fight anddestroy the Japanese navy over a year by just defending Midway.I really would look forward to a full World War by Gary Grigsby on a somewhat streamlined scale of WITP in the future before I fall off my perch.

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